- Into the Hinterlands
- Into the Maelstrom
- One-Hour Ancient and Medieval Skirmish Wargames: Fast-Play, Dice-Less Rules for the Age of Swords and Sandals
- One-Hour Skirmish Wargames: Fast-Play Dice-Less Rules for Small-Unit Actions from Napoleonics to Sci-Fi
- Tabletop Wargames: A Designers' and Writers' Handbook