Most Popular Books
- 3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
- Game Physics (Interactive 3d Technology Series)
- 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
- Geometric Tools for Computer Graphics
- Gpgpu Programming for Games and Science
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